﻿public class ChoseRoleStage : FsmStateBase<StageType>
{
    public ChoseRoleStage(StageType stateType, FsmControllerBase<StageType> controller) : base(stateType, controller)
    {
        
    }

    public override void Enter(object e = null)
    {
        base.Enter(e);
        controller.SwitchState(StageType.World);
    }
}